LUCY ZHU

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Projects



Egg Friend Title Screen

Egg Friend

Summer Slow Jam Entry

Programmed in C# on Unity and designed some of the pet sprites with Aesprite.

Try it out!




Villanous Contraptions Title Screen

Villainous Contraptions

Final project for Introduction to Game Design

Programmed the inventory interaction and the visual hint system in C# on Unity and designed the character sprites for dialogue interactions with Aesprite.

Try it out! | View Our Process




CS145 Project

Chicago Taxi Database

Final project for Data Management & Systems

Analyzed the Chicago taxi database via BigQuery (Google Cloud) and writing Python (matplotlib), and SQL scripts on Colaboratory.

View Project




CURIS Poster

PartsCount

Computer Undergraduate Research Internship Science (CURIS) project under Prof. Leonidas J Guibas

Applied deep learning towards 3D Visual Question and Answering via training a deep neural network towards counting parts of a 3D object point-cloud. Scripts were implemented in Python and utilized PointNet and PartNet database for the dataset.

View Poster | View Presentation




CS148 Project

Reaching for the North

Final project for Introduction to Computer Graphics and Imaging

Utilized OpenGL, shaders, and raytracing to render the final image on Visual Studio. Models were created/simulated on 3DS Max. Rendered image was chosen to be one of the top ten in class.

View Image | View Paper




CS248 Project

Beveling the Reality

Final project for Interactive Computer Graphics

Implemented multiple functions ranging from modifying edges/vertices to spline interpolation (Hermite and Catmull-Rom) for a 3D modeling and animation program in C++ on Visual Studio. Modeled and animated a dragon and a shiba inu head to test its functionality.

View Video | View Paper




SSP 1972 XA

Research project for Summer Science Program

Polish, Annie., Malick Sere, and Lucy Zhu. "Orbit Determination of 1972 XA via the Gaussian Method." Unpublished Manuscript.
Below are some images taken for fun with the telescope.
1972 XA Orbit Presentation
Eagle Nebula
Triangulum Galaxy
Lobster Nebula

My Art

When I'm not keyboard-smashing out lines of code, I'm usually drawing. Some of my biggest inspirations include Mike Mignola, Kohei Horikoshi, and Hayao Miyazaki for their world-building and character design. You can find more of my art on the following platforms:

Doodles

Whimsical drawings born of fantasical musings and quirky environments.

Publications

I can't believe my art is in some books.

Flying Kites

Under the Stanford Graphic Novel Project, I was involved in drawing a graphic novel about the inhumanity of solitary confinement in supermax prisons. Some of my contributions include doing the character design of the protagonist (Rodrigo) and one of the leaders of the hunger strike (Antonio Guillen), drawing the book cover, thumbnailing, inking, and coloring multiple pages in the book.
Article | Read the book!

Zines

The result of passionate artists in the throes of fandom fever uniting to create a book. I joined their antics and drew those illustrations for multiple projects.
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