Projects
Egg Friend
Summer Slow Jam Entry
Programmed in C# on Unity and designed some of the pet sprites with Aesprite.
Try it out!
Villainous Contraptions
Final project for Introduction to Game Design
Programmed the inventory interaction and the visual hint system
in C# on Unity and designed the character sprites for dialogue
interactions with Aesprite.
Try it out!
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View Our Process
Chicago Taxi Database
Final project for Data Management & Systems
Analyzed the Chicago taxi database via BigQuery (Google Cloud)
and writing Python (matplotlib), and SQL scripts on Colaboratory.
View Project
PartsCount
Computer Undergraduate Research Internship Science (CURIS) project under Prof. Leonidas J Guibas
Applied deep learning towards 3D Visual Question and Answering
via training a deep neural network towards counting parts of a 3D
object point-cloud. Scripts were implemented in Python and utilized
PointNet and PartNet database for the dataset.
View Poster
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View Presentation
Reaching for the North
Final project for Introduction to Computer Graphics and Imaging
Utilized OpenGL, shaders, and raytracing to render the final
image on Visual Studio. Models were created/simulated on 3DS Max.
Rendered image was chosen to be one of the top ten in class.
View Image
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View Paper
Beveling the Reality
Final project for Interactive Computer Graphics
Implemented multiple functions ranging from modifying
edges/vertices to spline interpolation (Hermite and Catmull-Rom)
for a 3D modeling and animation program in C++ on Visual Studio.
Modeled and animated a dragon and a shiba inu head to test its
functionality.
View Video
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View Paper
SSP 1972 XA
Research project for Summer Science Program
Polish, Annie., Malick Sere, and Lucy Zhu.
"Orbit Determination of 1972 XA via the Gaussian Method."
Unpublished Manuscript.
Below are some images taken for fun with
the telescope.
1972 XA Orbit Presentation
My Art
When I'm not keyboard-smashing out lines of code, I'm usually drawing.
Some of my biggest inspirations include Mike Mignola, Kohei Horikoshi, and
Hayao Miyazaki for their world-building and character design. You can find
more of my art on the following platforms:
Doodles
Whimsical drawings born of fantasical musings and quirky environments.
Publications
I can't believe my art is in some books.
Flying Kites
Under the Stanford Graphic Novel Project, I was involved in
drawing a graphic novel about the inhumanity of solitary confinement
in supermax prisons. Some of my contributions include doing the character
design of the protagonist (Rodrigo) and one of the leaders of
the hunger strike (Antonio Guillen), drawing the book cover, thumbnailing,
inking, and coloring multiple pages in the book.
Article
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Read the book!
Zines
The result of passionate artists in the throes of fandom fever uniting to create a book.
I joined their antics and drew those illustrations for multiple projects.
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